Major Update – v0.2 Out Now!
Project Hermes » Devlog
Gameplay
- Added controls to move the camera
- Expanded waypoint system to allow vehicles to move along more complicated paths
- Changed vehicles to physics-driven system
- Created a new level for testing
- Improved enemy spawning to reduce randomness
- Added Explosions with splash damage
- Added a delay before some units attack
- Replaced the control meter with a battle that the forward base is fighting
UI/UX
- Changed unit deployment UI to better support future development
- Changed road deployment UI
- Added minimap
- Added build times for units
- Added a build queue (units no longer spawn on top of each other!)
- Added unit icons to better distinguish buttons
- Added tooltips
- Added health bars to units
Other
- Migrated from WebGL to an executable file
- Changed assets to a less cartoon-y style
- A bunch of minor bug fixes and improvments
Get Project Hermes
Project Hermes
Quickly and safely deliver supplies to the front lines while protecting your convoys!
Status | In development |
Author | Brett Abraham |
Genre | Strategy |
Tags | 3D, Real time strategy, Singleplayer |
Languages | English |
More posts
- Why Changes Needed to be Made to Project HermesNov 23, 2022
- Minor Update - Version 0.1.1Apr 21, 2022
- Version 0.1 Out NowApr 13, 2022
Leave a comment
Log in with itch.io to leave a comment.