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Project Hermes

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Devlog

  • Major Update – v0.2 Out Now!
    November 28, 2022 by Brett Abraham#Project Hermes
    Gameplay Added controls to move the camera Expanded waypoint system to allow vehicles to move along more complicated paths Changed vehicles to physics-driven system Created a new level for testing Imp... Continue reading
  • Why Changes Needed to be Made to Project Hermes
    November 23, 2022 by Brett Abraham#Project Hermes
    Improving the Base Game After some testing of the 1st version of the game, I walked away with many different goals. I narrowed them down to a few most important ones: Reduce Abstractions Add a Moving... Continue reading
  • Minor Update - Version 0.1.1
    April 21, 2022 by Brett Abraham#project-hermes
    Provided a small update to add a few small necessities and a bug fix here and there Additions Added a pause menu Added the ability to reduce music or sound effect volume Added credits because I used a... Continue reading
  • Version 0.1 Out Now
    April 13, 2022 by Brett Abraham#project-hermes
    Project Hermes - v0.1 Released! Challenge complete! This was done in roughly 30 hours over the course of 4 weeks. I was originally disappointed with the state of this project coming into the last week... Continue reading
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